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Agentlien a day ago

That's a really cool anecdote. The overclock makes sense. When we released Need For Speed (2015) I spent some time in our "war room", monitoring incoming crash reports and doing emergency patches for the worst issues.

The vast majority of crashes came from two buckets:

1. PCs running below our minimum specs

2. Bugs in MSI Afterburner.

kasabali 19 hours ago | parent [-]

> Bugs in MSI Afterburner.

Do you mean the OSD?

Agentlien 16 hours ago | parent [-]

It seemed to be the monitoring side of it which caused a lot of crashes. It was apparently a very common issue in many games around that time.