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techpression 4 hours ago

I’m a hard core rogue-like player (easily over a thousand hours at least in all the games I’ve played) but even so I can admit that hey have nothing compared to a well crafted world like you’d find in From Software titles or Expedition 33, or classic Zelda games for that matter. Making a great world is an incredibly hard task though and few studios have the capabilities to do so.

bee_rider 5 minutes ago | parent | next [-]

It’s a different type of thing, really. I like rogue-likes because they are a… pretty basic… story about my character, rather than a perfectly crafted story about somebody else’s.

Even when I play a game like Expedition 33 or Elden Ring, my brain (for whatever reason) makes a solid split between the cutscene versions of the characters and the gameplay version. I mean, in some games the gameplay characters is a wandering murderer, while the cutscene characters have all sorts of moral compunctions about killing the big-bad. They are clearly different dudes.

b0rsuk 2 hours ago | parent | prev [-]

[dead]