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_dwt 3 hours ago

Yes, this is the reason I've completely stopped releasing any open-source projects. I'm discovering that newer models are somewhat capable of reverse-engineering even compiled WebAssembly, etc. too, so I can feel a sort of "dark forest theory" taking hold. Why publish anything - open or closed - to be ripped off at negligible marginal cost?

abrookewood 16 minutes ago | parent | next [-]

Why does it matter if it is 'ripped off' if you released it as open source anyway? I get that you might want to impose a particular licence, but is that the only reason?

Tiberium 3 hours ago | parent | prev | next [-]

People are just not realizing this now because it's mostly hobby projects and companies doing it in private, but eventually everyone will realize that LLMs allow almost any software to be reverse engineered for cheap.

See e.g. https://banteg.xyz/posts/crimsonland/ , a single human with the help of LLMs reverse engineered a non-trivial game and rewrote it in another language + graphics lib in 2 weeks.

seddonm1 3 hours ago | parent | prev [-]

It’s a real problem. I threw it at an old MUD game just to see how hard it is [0] then used differential testing and LLMs to rewrite it [1]. Just seems to be time and money.

[0] https://reorchestrate.com/posts/your-binary-is-no-longer-saf...

[1] https://reorchestrate.com/posts/your-binary-is-no-longer-saf...