| ▲ | monegator 6 hours ago | |
i would be surprised if it was more than 1-2% for those "graphic intensive games" normies use consoles, sometimes PCs my personal beef, after a camera that gets decent photos in low light, would be an accurate GPS that doesn't crap out after half an hour | ||
| ▲ | applfanboysbgon 5 hours ago | parent | next [-] | |
I think a lot of HN users, living in our own PC-oriented bubble, may not have realised the world has completely passed PCs by and that smartphones are the personal computers of the current generation. While PS5 and Switch each have about 100-150 million in sales, there are an estimated 3 billion mobile game players. Are a majority of those "mobile game players" playing Flappy Bird, sure. But again, even 10% of that number being interested in "real games" would outnumber PS5 and Switch players combined. Fortnite and PUBG each have hundreds of millions of active users, most are on console but around 20% appear to be on mobile from a quick search. Genshin Impact also has tens of of millions MAU, a non-neglible percentage of which are mobile players. There are hundreds of millions of people for whom being able to play 3D games on their phone matters. | ||
| ▲ | kuboble 5 hours ago | parent | prev | next [-] | |
Anecdotally, In public transport I see almost as many people playing games on their phones as those watching videos. | ||
| ▲ | throawayonthe 4 hours ago | parent | prev | next [-] | |
mobile has been the largest gaming market for years now, wdym? | ||
| ▲ | SietrixDev 5 hours ago | parent | prev | next [-] | |
And yet Apple was at some point called one of the largest gaming companies in the world by revenue https://www.cnbc.com/amp/2018/06/05/apple-one-of-the-biggest... | ||
| ▲ | 5 hours ago | parent | prev [-] | |
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