| ▲ | vessenes a day ago | |||||||||||||||||||||||||||||||||||||||||||||||||
Very cool - the post made me want to play the game, and check out lobster, but didn't link to it - lobster is open source: https://github.com/aardappel/lobster. It doesn't look like the voxel engine is, though, which is a bummer. On reflection, I'm guessing that game is built for mods, so that would be a path to getting to play with the engine side. | ||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | Aardappel 21 hours ago | parent [-] | |||||||||||||||||||||||||||||||||||||||||||||||||
Yes, only the lower layers are open source right now. We will eventually expose more, when modding will more stable, etc. Right now the editor has a UI driven minimalistic language for specifying quests and other gameplay actions. | ||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||