| ▲ | andai 8 hours ago | ||||||||||||||||
On my machine, the initial state isn't simulated. It only begins simulation when I touch it. At which point, the weight causes the bottom blocks to intersect each other significantly. | |||||||||||||||||
| ▲ | FireInsight 8 hours ago | parent | next [-] | ||||||||||||||||
For me, bottom blocks stay still while those on the very top fall down. | |||||||||||||||||
| |||||||||||||||||
| ▲ | rob74 7 hours ago | parent | prev | next [-] | ||||||||||||||||
One more pedantic nitpick: when a block gets wedged between two blocks at an angle, it gets slowly pushed out, although there is a lot of weight resting on the top block. That would be realistic only (maybe) if the blocks were made of ice, but not for other materials... | |||||||||||||||||
| |||||||||||||||||
| ▲ | tyleo 7 hours ago | parent | prev [-] | ||||||||||||||||
Maybe that's what I'm seeing. | |||||||||||||||||