| ▲ | sylware 4 hours ago | |||||||||||||||||||||||||
But with hardware IP locks like x86_64. Better favor as much as possible RISC-V implementations. But, I don't know if there are already good modern-desktop-grade RISC-V implementations (in the US, Sifive is moving fast as far as I know)... and the hard part: accessing the latest and greatest silicon process of TMSC, aka ~5GHz. Those markets are completely saturated, namely at best, it will be very slow unless something big does happen: for instance AMD adapts its best micro-architecture to RISC-V (ISA decoding mostly), etc. And if valve start to distribute a client with a strong RISC-V game compilation framework... | ||||||||||||||||||||||||||
| ▲ | DeathArrow 3 hours ago | parent [-] | |||||||||||||||||||||||||
This is kind of a solution in search for a problem. RISC-V will grow only if people find some value in it. If it solves their actual problems in ways that other architectures can't. | ||||||||||||||||||||||||||
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