| ▲ | Doxin 2 hours ago | ||||||||||||||||||||||
I mean I'll be honest, it's still a car crash of a program, but at least it's now a usable car crash. I've found the following workflow to be pretty good, using the part design workbench: - create a part - create a body - create a sketch - pad/pocket/revolve/etc - repeat with additional sketches to taste I've also been using the proxy object thing, I forget the name, the button is a green blob, to "import" geometry from a master sketch into more specific sketches. | |||||||||||||||||||||||
| ▲ | bschwindHN an hour ago | parent [-] | ||||||||||||||||||||||
> I mean I'll be honest, it's still a car crash of a program I'm glad you said that so I feel a little less mean... I gave it another try but it still feels pretty dire. FPS is bad on a macbook pro with a 120Hz screen on simple models and sketches. I explicitly selected "touchpad" as the navigation scheme, but I still can't figure out how to rotate, and even figuring out panning took me longer than almost every other 3D program out there (blender, PrusaSlicer, macos quick look STL viewer, solvespace). It still has a splash screen and takes quite a long time to load, like an application from the 90s. Buttons and actions that are completely irrelevant to me are shown, but disabled, which gives a really cluttered feel. There's still "part design" and "part" benches. No idea what distinction is being drawn there. Obviously part of this is from me being inexperienced with the tool, but as a new user all these issues add up to something that doesn't feel approachable or enjoyable to use. Solvespace has its own issues, but at least it opens instantly and is generally a joy to use. I'll watch some others slog through FreeCAD 1.1 though so I don't have to, and maybe I'll learn something. | |||||||||||||||||||||||
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