Remix.run Logo
mauflows 5 hours ago

Music production is the killer feature that benefits a lot from CPU performance.

I only recently bought an iPad for the first time this year after realizing this was feasible. I’ve always preferred digital music workflows, but hated dealing with a laptop and DAW. iOS supports AUv3 plugins and cross app audio, so it’s pretty much a full DAW experience (I use loopy pro). The form factor forces AUv3 devs to design smarter interfaces.

Plus, I dislike using the iPad for literally anything else, so I’m less likely to get distracted :)

snypher 3 hours ago | parent [-]

>hated dealing with a laptop

Can you expand on this, as im having a hard time comprehending. At the least, a laptop is a tablet with a built in stand :). How is a laptop hard to deal with?

rjh29 3 hours ago | parent | next [-]

It's probably the immediacy. You click an app and you get a fullscreen touch UI with no distractions. Quite different to opening a slow-loading DAW and starting up various plugin windows inside it.

iPad music apps are typically priced far lower than the equivalent PC apps, and there's a thriving community of iOS-only development as well.

For me it's the sweet spot between hardware (which is expensive and annoying to cable up) and PC VSTs (I associate my laptop with work). The fact the iPad can also be used for videos/books/drawing/note taking is just a bonus.

Archit3ch 3 hours ago | parent | prev [-]

I prefer music production on a laptop, so I'm not the target audience here. But it's so easy to pick up the iPad and noodle on a synth for 5 minutes.

And the music you write is infinitely better than the music you don't. Anything that inspires gets extra points for that alone. :)