| ▲ | voidUpdate 7 hours ago | |||||||
Unity used to have a pretty good netcode implementation, but then they ripped it out in newer versions and still don't really have a good replacement for it | ||||||||
| ▲ | Zarathruster 5 hours ago | parent | next [-] | |||||||
Interesting. I'm new to this and trying to get a grasp of the situation but there's a ton of noise. What's wrong with Netcode for GameObjects, and what are the odds I'll regret going with it? | ||||||||
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| ▲ | raincole 6 hours ago | parent | prev [-] | |||||||
Unity used to have _____ but now they don't. This is the mantra of the past decade of game dev. | ||||||||