| ▲ | RASBR89 8 hours ago | |||||||
A lot of modern games ‘feel’ the same to me now. Same sort of lighting, blur.. even the texture loading and pop in. They all sort of blend into one mess. I liked when games all felt very distinctly different and I feel like part of that was that they all varied on ‘engine’ | ||||||||
| ▲ | boca_honey 7 hours ago | parent | next [-] | |||||||
That's the Unity / Unreal look. I can see why that might be a problem, but I actually really like the Unreal 4 look and think fondly about many games using that engine that I like. The way it handles lighting, fog effects and color in general makes me feel "I'm home". | ||||||||
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| ▲ | allthetime 3 hours ago | parent | prev [-] | |||||||
that's because fundamentally, they are the same. Different assets and scripts, same internals / foundation. | ||||||||