| ▲ | rimmontrieu 10 hours ago | |
For more context, I've developed over 200 games[0] using libGDX and threejs. I've learnt so much from working with code-oriented frameworks that are closer to the system APIs. I can never imagine if I could do all that in today full-blown game engines in term of effectiveness and development speed. [0]: https://ookigame.com | ||