| ▲ | saberience 2 hours ago | ||||||||||||||||||||||
My general take on most vibe coding projects ("Hey, look, I built this over the weekend"), is general dismissiveness. Mostly because of the effort required, i.e. why should I care about something that someone did with almost zero effort, a few prompts? If someone tells me they ran a marathon, I'm impressed because I know that took work. If someone tells me they jogged 100 meters, I don't care at all (unless they were previously crippled or morbidly obese etc.). I think there are just a ton of none-engineers who are super hyped right now that they built something/anything, but don't have any internal benchmark or calibration about what is actually "good" or "impressive" when it comes to software, since they never built anything before, with AI or otherwise. Even roughly a year ago, I made a 3D shooting game over an evening using Claude and never bothered sharing it because it seemed like pure slop and far too easy to brag about. Now my bar for being "impressed" by software is incredibly high, knowing you can few shot almost anything imaginable in a few hours. | |||||||||||||||||||||||
| ▲ | gumby271 2 hours ago | parent | next [-] | ||||||||||||||||||||||
I struggle with this feeling as well, a huge part of the Maker movement was excitement around people building and importantly learning how to build thing. Iterating and improving each time is a pretty common thread you'll see throughout the community. It's hard to have someone show you a thing they generated instead of made and to feel the same way. Yes, they played a part in that thing existing, and part of that person is reflected in the output, but I don't think most Makers would say the final output is goal, so what's there to be excited about? It's hard to not be dismissive or gate-keeping with this stuff, my goal isn't to discourage anyone or to fight against the lower barriers to entry, but it's simply a different thing when someone prompts a private AI model to make a thing in an hour. | |||||||||||||||||||||||
| ▲ | JaggerJo 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
Yeah - It feels similar to me. Why share something that anyone can just “prompt into existence”? Architecture wise and also just from a code quality perspective I have yet to encounter AI generated code that passes my quality bar. Vibe coding is great for a PoC but we usually do a full rewrite until it’s production ready. ———— Might be a hot take, but I don’t think people who can’t code should ship or publish code. They should learn to do it and AI can be a resource on the way.. but you should understand the code you “produce”. In the end it’s yours, not the AIs code. | |||||||||||||||||||||||
| |||||||||||||||||||||||
| ▲ | tayo42 2 hours ago | parent | prev [-] | ||||||||||||||||||||||
Do people build to impress with an implementation that no one cares about really? Or to share the end product? I think now you are freed up to make a shooter that people will actually want to play. Or at least attempt it. We probably need to come to terms with the idea that no one cares about those details. Really, 2 years ago no one would have cared about your hand crafted 3d shooter either I think. | |||||||||||||||||||||||
| |||||||||||||||||||||||