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The quixotic team trying to build a world in a 20-year-old game(arstechnica.com)
53 points by nxobject 3 days ago | 8 comments
Insanity 2 hours ago | parent | next [-]

That’s an amazing project. It’s kinda sad that nowadays most AAA games are so locked down that the player will never get into modding.

For myself it started with Jedi Knight, and then eventually mods on the Source engine (CS:S / HL2). To me it’s a good way to get people excited about the possibilities of programming at a fairly young age.

snowram an hour ago | parent | next [-]

Roblox commercialized that excitement. Kids now work directly for them and pretty much for free.

tsimionescu 13 minutes ago | parent [-]

Modding has always worked like that. Mods have always been unpayed work for the benefit of the game community, which ultimately also works to the benefit of the game publisher.

gww 2 hours ago | parent | prev | next [-]

That is how I became serious about programming. I played around a bit but I never really wrote anything useful until I started playing Asheron's Call. I learned C++ to write bots and other plugins for Decal (an embedded mod framework).

thrance 2 hours ago | parent | prev [-]

Modern Bethesda games, for all their faults, are still very moddable. But who needs these when we have Morrowind?

And same. Me personally, I learned Java to mod Minecraft. That's how I got into programming. Overall, I'd say modding is still in pretty good shape.

Unaimend 40 minutes ago | parent | prev | next [-]

TR is probably one of the best mods ever. I prefer their work to the newer Elder Scrolls entries

NoboruWataya an hour ago | parent | prev | next [-]

Love these projects. Both the quantity and quality of the content added are really impressive.

sevenseacat 2 hours ago | parent | prev [-]

Love this so much, as a long-time Morrowind fangirl.

(And yes, I've played TR quite a bit!)