| ▲ | dfxm12 9 hours ago | |||||||||||||||||||
What was the reason? Anything beyond concerns over ownership of the ideas, characters, etc. (which I presume is the boilerplate legalese)? Did they even admit to reading your letter? | ||||||||||||||||||||
| ▲ | nlawalker 7 hours ago | parent | next [-] | |||||||||||||||||||
In elementary school, a couple friends and I sketched out an entire game's worth of ideas for Mega Man bosses and mailed them to Capcom (this would have been 1990 or so). I remember how thick the envelope was. I recall their response being very human, warm and encouraging, but it also included all of our original sketches, with a very direct (but kid-understandable) statement that they were obligated to return the originals to make it very clear that they were not kept and thus could not possibly be understood to be "inspiration" for anything that might be in a future game. | ||||||||||||||||||||
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| ▲ | ashleyn 9 hours ago | parent | prev | next [-] | |||||||||||||||||||
This was a very common thing media companies dealt with and still deal with. There are too many legal risks in even reading the idea. SOP is to send back the envelope sealed and with a canned response explaining that they don't accept pitches from the public. | ||||||||||||||||||||
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| ▲ | chaps 8 hours ago | parent | prev | next [-] | |||||||||||||||||||
Yeah, it was about the ownership of the characters that was at-issue IIRC. From memory, they said they couldn't use the characters because I made the suggestion. | ||||||||||||||||||||
| ▲ | GuB-42 7 hours ago | parent | prev | next [-] | |||||||||||||||||||
When I visited the Warner Bros studios, they had a huge pile of paper in a corner, representing all the unsolicited ideas they receive. They told us they took care to not even read the manuscripts. I don't remember if they return them unopened or destroy them, but otherwise if the ideas from the manuscript end up in one of their productions, they open themselves to legal trouble. It may happen even if it is a coincidence, so they don't want to take any chance. | ||||||||||||||||||||
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| ▲ | Cthulhu_ 8 hours ago | parent | prev [-] | |||||||||||||||||||
Probably this, but despite that people keep trying - e.g. Reddit's gaming forums are full of "I made a concept for xyz!". I mean it can work; especially for smaller studios, community members and modders are often hired to work on the game itself (I'm sure Bethesda has a lot of that, the modding community is basically free onboarding / training, but also Factorio's Space Age was mainly inspired and executed by the developer of the Space Exploration mod). | ||||||||||||||||||||