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izacus 4 hours ago

What are you being "misled" about exactly?

enjoykaz 4 hours ago | parent | next [-]

Frame gen creates frames the game engine never rendered. You see an enemy wind-up at an interpolated timestamp — react to it, and your input lands on the next real frame, up to 22ms later. At least that's my understanding of how it works — happy to be corrected.

3 hours ago | parent [-]
[deleted]
jaen 3 hours ago | parent | prev [-]

Don't bother engaging with grandparent, LLM-generated comment which is a regurgitation of what bigyabai said upthread.