| ▲ | slopinthebag 2 hours ago | |||||||||||||||||||||||||
This feels to me like peak sfba mentality on par with "move fast and break things". Outside of trying to create a unicorn, is this really how people create things? It seems to me that in order to obtain the ability to build things that other people like, you need to go through the process of creating things they won't. Like a painter needs to paint a bunch of crappy paintings to learn how to create a good painting. If you have the LLM create these throwaway prototypes, how will you even know when you come across a good idea and how will you be able to build it. | ||||||||||||||||||||||||||
| ▲ | beagle3 an hour ago | parent [-] | |||||||||||||||||||||||||
This is how successful things are created. By iterating on less successful things until they become successful. The cost of iterating (with software) dropped by a few orders of magnitude in the last few months. | ||||||||||||||||||||||||||
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