| ▲ | Gigachad 2 hours ago | |
It's a misunderstanding of the payment model really. No one watches 150 channels, the pricing is based on you being the average person who watches a subset of them, but it doesn't cost them any extra to provide all of them. Regular users also don't really like usage based fees which is why every consumer plan has a fixed price rather than paying per use. Cloud storage for example charging you for "up to x gb" rather than "$x per gb". | ||
| ▲ | Paracompact 10 minutes ago | parent [-] | |
How do you explain public utilities? No one has any issue with the fact that flicking a light switch in your home is technically a micropayment, as it consumes extra electricity that comes out in your monthly bill. I would venture to say that what consumers don't like about micropayments is any combination of the following: (1) It's a PITA to provide payment info most places, and comes with the leering paranoia that your data is going to be abused; (2) It's viscerally disgusting when e.g. AAA video game developers expect you not to notice the difference between $100 for marginal extra content, and 100 micropayment charges of $1 for the same marginal extra content; (3) It's an infohazard to the average person to inform them exactly how much they're spending on each thing in their life, because it tempts them toward a culturally validated budgetary anorexia. Public utilities avoid (1) because it's a one-time signup with trusted vendors for years of service, they avoid (2) because utilities are priced (somewhat) rationally in nationally standardized ways, and they avoid (3) because utility bills can only get so itemized. | ||