| ▲ | nickandbro 4 hours ago | ||||||||||||||||||||||
Does well on SVGs outside of "pelican riding on a bicycle" test. Like this prompt: "create a svg of a unicorn playing xbox" https://www.svgviewer.dev/s/NeKACuHj Still some tweaks to the final result, but I am guessing with the ARC-AGI benchmark jumping so much, the model's visual abilities are allowing it to do this well. | |||||||||||||||||||||||
| ▲ | simonw 4 hours ago | parent | next [-] | ||||||||||||||||||||||
Interesting how it went a bit more 3D with the style of that one compared to the pelican I got. | |||||||||||||||||||||||
| ▲ | andy12_ 4 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
I'm thinking now that as models get better and better at generating SVGs, there could be a point where we can use them to just make arbitrary UIs and interactive media with raw SVGs in realtime (like flash games). | |||||||||||||||||||||||
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| ▲ | mclau153 an hour ago | parent | prev | next [-] | ||||||||||||||||||||||
can we move on from SVG to 3D models at some point? | |||||||||||||||||||||||
| ▲ | roryirvine 3 hours ago | parent | prev [-] | ||||||||||||||||||||||
On the other hand, creation of other vector image formats (eg. "create a postscript file showing a walrus brushing its teeth") hasn't improved nearly so much. Perhaps they're deliberately optimising for SVG generation. | |||||||||||||||||||||||