|
| ▲ | takoid 4 hours ago | parent | next [-] |
| I just gave it a shot and this is what I got: https://codepen.io/takoid/pen/wBWLOKj The model thought for over 5 minutes to produce this. It's not quite photorealistic (some parts are definitely "off"), but this is definitely a significant leap in complexity. |
| |
|
| ▲ | james2doyle 4 hours ago | parent | prev | next [-] |
| The blog post includes a video showcasing the improvements. Looks really impressive: https://blog.google/innovation-and-ai/models-and-research/ge... |
|
| ▲ | aoeusnth1 4 hours ago | parent | prev | next [-] |
| I imagine they're also benchgooning on SVG generation |
|
| ▲ | rdtsc 2 hours ago | parent | prev | next [-] |
| My perennial joke is as soon as that got on HN front page Google went and hired some interns and they spend a 100% of the time on pelicans. |
|
| ▲ | vunderba 3 hours ago | parent | prev | next [-] |
| SVG is an under-rated use case for LLMs because it gives you the scalability of vector graphics along with CSS-style interactivity (hover effects, animations, transitions, etc.). |
|
| ▲ | DonHopkins 2 hours ago | parent | prev [-] |
| How about STL files for 3d printing pelicans! |