| ▲ | mackeye 5 hours ago | |
what would you say makes a UI look as if it's for a computer (genuine)? aside from purely(!) cosmetic things, like the skin on the windows 11 taskbar vs. 10. i think to windows <= xp, or tiling window managers (bar hyprland, probably) as the two most popular evolutions of mouse- vs. keyboard-based UIs (plan 9 probably fits well under the former, too). i guess i'd prefer if macos looked like dwm, but i wonder what else would need to change for the friction i feel with it to disappear. | ||
| ▲ | encom 3 hours ago | parent | next [-] | |
Your Honour, the prosecution submits "Windows 10 Redesigned Control Panel" into evidence as exhibit 'A'. | ||
| ▲ | DaSHacka 5 hours ago | parent | prev | next [-] | |
Information/control density. These massive ""finger-friendly"" buttons don't make any sense on a traditional desktop with a mouse, but it makes a ton of sense when you realize the designers were likely designing for mobile and/or touchscreen integration at the same time. | ||
| ▲ | jcgrillo 5 hours ago | parent | prev [-] | |
A system which embraces the abilities of the mouse and keyboard without pandering to the limitations of the touchscreen. To wit, you have the ability, with a 3 button mouse + scroll wheel, to trivially select any nearby point in 3-space and label it with any one of 3 colors. More if you also allow your other hand to operate a keyboard. I dare you to attempt this with a touchscreen. I doubledare you motherfucker. Say what again. | ||