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nekooooo 7 hours ago

i no longer use luxurious wood, linen, and metal textures. these did serve a purpose at the time, though. skeumorphic design was a guidepost for a far less digital-literate user.

dylan604 7 hours ago | parent [-]

One of the early DAWs (long forgot the name of it) had an interface that recreated the look of a flatbed with animated reels. It ran on an old monochrome green/black monitor. I saw this in the mid-90s and was already used to seeing a waveform in timelines, so this thing really felt ancient. Apparently, the makers felt sound editors would be unable to grasp a new interface???

FarmerPotato 5 hours ago | parent [-]

Isn't it a thing for DAW developers to strive for a real-world-looking interface? What I hate is knob re-creations!

dylan604 2 hours ago | parent [-]

This didn't look real. It looks like what we'd consider a TUI today