| ▲ | bayindirh 5 hours ago | |
It's a shame that Apple discontinued 3D touch. That thing was so cool and working so well, but not enough developers used it apparently. | ||
| ▲ | culopatin 5 hours ago | parent | next [-] | |
I think they are talking about git force push, not 3D push, but yeah, I liked the concept of 3D Touch too | ||
| ▲ | dijit 5 hours ago | parent | prev [-] | |
The issue was discoverability. If your design language is “flat as we can make it” how can you visualise a third dimension? You have to already know which things are 3D touch ready. I blame the software refresh of Apple after the 5-series UI language was removed. Minimal mechanical design with rich complex software is a beautiful contrast that strengthens how both feel. | ||