| ▲ | joleyj 7 hours ago | |
I guess I wasn't aware that Wine pivoted from trying to be a general purpose, drop-in replacement for Windows to being a platform for games that only supports a subset of Windows functionality. It's much more difficult to keep current and support the full functionality of a much larger competitor's offering when you have to support everything. In my experience it was an all or nothing proposition. Either you emulated it 100% or you had nothing. I think Asahi is more in this realm maybe than Wine. It really needs to support all the hardware, 100%, or it's value is greatly diminished. | ||
| ▲ | qdotme 3 hours ago | parent | next [-] | |
Or „just enough” for the subset of users that is „enough” to ensure product viability. The absolutism of „all or nothing” is rooted in the strictly-better mentality for replacing something. For Wine/Proton, the core demographic is essentially gamers, who tend to overlap heavily with engineering population later on, and thus core population for Microsoft to capture and retain. Once Steam removed that vendor lock-in, the corporate discussion became more flexible. For Asahi (proud Asahi user for 4y now), the added value of „most powerful Linux/Arm64 laptop on the market” outweighs the few things that don’t work on Asahi (HDMI out is probably the only one that occasionally matters for me, but screencasting works well enough). Yes, there are gaps, but they are smaller than things from Linux that are missing on OSX or Windows for me. | ||
| ▲ | lonjil 6 hours ago | parent | prev [-] | |
> I guess I wasn't aware that Wine pivoted from trying to be a general purpose, drop-in replacement for Windows to being a platform for games that only supports a subset of Windows functionality. It didn't. | ||