| ▲ | The Long Tail of LLM-Assisted Decompilation(blog.chrislewis.au) | |
| 16 points by knackers 4 hours ago | 2 comments | ||
| ▲ | decidu0us9034 17 minutes ago | parent | next [-] | |
"Claude struggles with large functions and more or less gives up immediately on those exceeding 1,000 instructions." Well, yeah, that's the thing, an n64 game, that's C targetting an architecture where compiler optimizations are typically lacking, the idomatic style is lots of small tightly-scoped functions and the system architecture itself is a lot simpler than say a modern amd64 pc... These days I often just feel like, why is this person telling me how easy my job is now when they seemingly don't know much about it. I just find it arrogant and insulting... Perpetually demo season. | ||
| ▲ | OptionOfT 19 minutes ago | parent | prev [-] | |
I'm really excited about this, especially for games for which the source code was lost like Red Alert 2. | ||