| ▲ | fishpham 12 hours ago | ||||||||||||||||
Because there's an unlimited amount of work to do. This is the same reason you are not fired once completing a feature :-) The point of hiring a FTE is to continue to create work that provides business value. For your analogy, FTEs often do that by hiring temp, and you can think of the agent as the new temp in this case - the human drives an infinite amount of them | |||||||||||||||||
| ▲ | catmanjan 17 minutes ago | parent | next [-] | ||||||||||||||||
Sounds more like busy work rather than something that makes money | |||||||||||||||||
| ▲ | sarchertech 5 hours ago | parent | prev [-] | ||||||||||||||||
Why hasn’t any of the software I use started shipping features at a breakneck speed then? The only thing any of them have added is barely working AI features. Why aren’t there 10x the number of games on steam? Why aren’t people releasing new integrated programming language/OS/dev environments? Why does our backlog look exactly the same as when I left for posterity leave 4 months ago? | |||||||||||||||||
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