| ▲ | ffsm8 4 hours ago | ||||||||||||||||
Uh, are you sure you did? I mean it's just using the hooks API of Claude code to play a sound via the terminal itself? Heck, they even outlined it in the readme > peon.sh is a Claude Code hook registered for SessionStart, UserPromptSubmit, Stop, and Notification events. On each event it maps to a sound category, picks a random voice line (avoiding repeats), plays it via afplay (macOS) or PowerShell MediaPlayer (WSL2), and updates your Terminal tab title. Looking at the install script and peon.sh does not raise any over engineering flags for me. It's as simple as the functionally makes it necessary | |||||||||||||||||
| ▲ | athrowaway3z 3 hours ago | parent [-] | ||||||||||||||||
Yes; it could be a README, a folder with subfolders of sounds, 1 or 2 files with functions totalling less than 200 loc for unix, maybe 700 total to have windows support and some extra features. I get how they got here ; its how claude and codex approach projects, but what does the rest achieve? Your maintenance rituals shouldn't exceed your usecase at this scale. | |||||||||||||||||
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