| ▲ | arcadia_leak 7 hours ago | |||||||||||||||||||
D and Rust are on the opposite sides at dealing with memory safety. Rust ensures safety by constantly making you think about memory with its highly sophisticated compile-time checks. D, on the other hand, offers you to either employ a GC and forget about (almost) all memory-safety concerns or a block scoped opt-out with cowboy-style manual memory management. D retains object-oriented programming but also allows functional programming, while Rust seems to be specifically designed for functional programming and does not allow OOP in the conventional sense. I've been working with D for a couple of months now and I noticed that it's almost a no-brainer to port C/C++ code to D because it mostly builds on the same semantics. With Rust, porting a piece of code may often require rethinking the whole thing from scratch. | ||||||||||||||||||||
| ▲ | nurettin 6 hours ago | parent [-] | |||||||||||||||||||
> block scoped opt-out with cowboy-style manual memory management Is this a Walter Bright alt? I've seen him use the cowboy programmer term a few times on the forum before. | ||||||||||||||||||||
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