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coldtea 5 hours ago

>But then, it’s not wrong to scratch your head. Blurring amounts to averaging the underlying pixel values. If you average two numbers, there’s no way of knowing if you’ve started with 1 + 5 or 3 + 3. In both cases, the arithmetic mean is the same and the original information appears to be lost. So, is the advice wrong?

Well, if you have a large enough averaging window (like is the case with bluring letters) they have constraints (a fixed number of shapes) information for which is partly retained.

Not very different from the information retained in minesweeper games.