| ▲ | pjc50 6 hours ago | |||||||
Frame sync. In order to reduce latency, these systems tend to be unbuffered, which means that the frames have to arrive at a very specific time, and you can't afford significant jitter or (worse) phase drift. If you have one source at 25.000FPS and one at 25.001FPS eventually you're going to be a frame out between them. | ||||||||
| ▲ | geerlingguy 6 hours ago | parent [-] | |||||||
Surprisingly, the timing requirements for digital seem to be slightly lower than it was for analog, at least if I heard the engineer correctly on site. It was something like 1.5 microseconds in the old days, but can be like 10 microseconds now. I could be wrong there. | ||||||||
| ||||||||