| ▲ | jstanley 14 hours ago | ||||||||||||||||||||||||||||
Neat. I did a related project a little while ago. I wasn't interested in how far I can see from everywhere, so much as what I can see from one place in particular. So in mine you can click on a spot and it draws black lines over any land that is occluded by terrain, within 100km. (But all with AI-generated JavaScript, not cool Rust and SIMD stuff) | |||||||||||||||||||||||||||||
| ▲ | eitally 13 hours ago | parent | next [-] | ||||||||||||||||||||||||||||
I am not sure if I'm experiencing what you describe. I just see a radiating circle of black lines, no matter where I click. I decided to click a local, notable "long line" viewpoint -- Lick Observatory outside San Jose. From here, on a clear day, you can see Half Dome in Yosemite, 120mi away. I still just see a black circle. | |||||||||||||||||||||||||||||
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| ▲ | nottorp 12 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||
> But all with AI-generated JavaScript, not cool Rust and SIMD stuff Heh, I almost hit back at the "in Rust" mention. Would the end result have been different if it were done in python calling C libraries for performance? I strongly doubt it. | |||||||||||||||||||||||||||||
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