| ▲ | acherion 18 hours ago | |||||||||||||||||||||||||||||||||||||
The author might get a kick out of an upcoming game called Junxions, which is a sandbox game to just do that... create road junctions. The subreddit is here: https://www.reddit.com/r/Junxions/ Sure they teased that they've made their own solution, but I think Junxions should scratch the itch of most of us here interested in this kind of game. | ||||||||||||||||||||||||||||||||||||||
| ▲ | Ef996 16 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||
Hello, I am the creator of this road system. The thing is that I myself don't even know what I want to do with it. lol. Maybe an asset or a game (a bit scared to jump in a full fledge game to be honest). I am a fun of Junxions my self which follow closely. But the approach in my system if very different. Junxions creator uses the same kind of node base/bezier shapes paradigm where intersections happen as node graphs and not automatically as collisions between road segments. It's hard to explain but I am planning to dive into more details on why those two approaches are different in my next blog deep dive. | ||||||||||||||||||||||||||||||||||||||
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| ▲ | BrtByte 12 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||
If someone just wants to zen out building perfect merges, Junxions looks great. If someone wants to fight Bezier math demons at 2am because offset curves keep exploding… this article probably hits closer to home | ||||||||||||||||||||||||||||||||||||||