| ▲ | escapecharacter 9 hours ago | |
I’m working on a product related to “sensemaking”. And I’m using this abstract, academic term on purpose to highlight the emotional experience, rather than “analysis” or “understanding”. It is a constant lure products and tools have to create the feeling of sensemaking. People want (pejorative) tools that show visualizations or summaries, without thinking about the particular visual/summary artifact is useful, actionable or accurate! | ||
| ▲ | natch 4 hours ago | parent [-] | |
Fascinating. If you're not aware of Jesse Schell's book on game design, even if your work is unrelated to games, I highly recommend taking a look. Would love to hear more about your work / product. | ||