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gugagore 4 hours ago

Woodworking is, like, the quintessential craft. I think it is very useful to bring it in when discussion "craft"!

I am not myself a woodworker, however I have understood that part of what makes it "crafty" is that the woodworker reads grain, adjusts cuts, and accepts that each board is different.

We can try to contrast that to whatever Ikea does with wood and mass production of furniture. I would bet that variation in materials is "noise" that the mass production process is made to "reject" (be insensitive to / be robust to).

But could we imagine an automated woodworking system that takes into account material variation, like wood grain, not in an aggregate sense (like I'm painting Ikea to do), but in an individual sense? That system would be making judgements that are woodworker-like.

The craft lives on. The system is informed by the judgement of the woodworker, and the craftperson enters an apprenticeship role for the automation... perhaps...

Until you can do RL on the outcome of the furniture. But you still need craft in designing the reward function.

Perhaps.