| ▲ | AceJohnny2 16 hours ago | |
Apple has been slowly tightening the screws on app notarization (code signing) requirements for running apps on macOS. To do it properly you need to be a registered developer ($100/year), and they're certainly not making it easy if you don't have access to a Mac. https://support.apple.com/guide/security/app-code-signing-pr... > On devices with macOS 10.15, all apps distributed outside the App Store must be signed by the developer using an Apple-issued Developer ID certificate (combined with a private key) and notarized by Apple to run under the default Gatekeeper settings. Re: Developer ID Certificates: https://developer.apple.com/help/account/certificates/create... I suspect the friction that users are facing are due to dodging the above requirements. | ||
| ▲ | hellzbellz123 7 hours ago | parent [-] | |
The whole sdk has a restriction that you can't use it off platform. The code signing thing is just a tax on ios devs | ||