| ▲ | miggol 4 hours ago | |
Just wanting to say thanks to the whole team for creating such an inspiring and useful creative tool! I'm most excited to try the perceptual analizer, which was something I found always had disappointing performance in plugins. Which of the new features would you say posed the most interesting engineering challenge? | ||
| ▲ | PaulDavisThe1st 4 hours ago | parent | next [-] | |
Well, I can't answer for @x42 (Robin Gareus) but for me personally the refactoring of the Editor code so that we could have multiple "editors" was both interesting and hugely challenging. I didn't want to replicate the code we already had for the Editor, and figuring out to refactor this took a lot of time and experimentation and failures. Although there are still some rough spots, in general I'm very happy with how things turned out. Clip recording was also a bit of a challenge. It uses an entirely different mechanism than timeline recording, and as usual I got the basics working in a couple of days, followed by months of polishing (and likely, quite a few more to go as we get feedback from users). | ||
| ▲ | soperj 3 hours ago | parent | prev [-] | |
> analizer analyzer. I think analizer has a different meaning. | ||