| ▲ | dewey 4 hours ago | ||||||||||||||||||||||||||||
There's a lot of variety in the residential proxy market. Some are sourced from bandwidth sharing SDKs for games with user consent, some are "mislabeled" IPs from ISPs that offer that as a product and then there's a long tail of "hacked" devices. Labeling them generally as sketchy seems wrong. | |||||||||||||||||||||||||||||
| ▲ | sfRattan 3 hours ago | parent | next [-] | ||||||||||||||||||||||||||||
> Some are sourced from bandwidth sharing SDKs for games with user consent... The notion that most people installing a game meaningfully consent to unspecified ongoing uses of their Internet connection resold to undeclared third parties gave me a good, hearty belly laugh. Especially expressed so matter-of-factly. Thank you. | |||||||||||||||||||||||||||||
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| ▲ | muwtyhg 2 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||
> bandwidth sharing SDKs for games with user consent What games are you aware of that do this? I want to make sure I have none of them installed. | |||||||||||||||||||||||||||||