| ▲ | jefftk 5 hours ago | |
> Think of the Game hits from the 90's. A room full of people made games which shaped a generation. Maybe it was orders of magnitude harder then, but today, it's multiple orders of magnitude more people required to make them. I think this is more about rising consumer expectations than rising implementation difficulty. | ||
| ▲ | ForHackernews 5 hours ago | parent [-] | |
Aren't those the same thing? If your consumers demand more, that's more difficult to implement. | ||