| ▲ | dapangzi 5 hours ago | |||||||
I was hoping this would be more fleshed out as an article, but the sentiment is understandable. Want to throw some of my knowledge of digital music, as you called it out specifically. In the late 90s most digitally arranged music production was relegated to trackers (think Amiga trackers) and sequencing samples and loops, because the storage simply didn't exist. Then that would be committed to tape, sometimes on a 4-track, sometimes on studio-quality tape, sometimes on ADAT. Fully digital music production like we have now was out of reach for most people until roughly the early-to-mid 2000s, when you see an explosion of people, even in local music scenes, quantizing drum parts and using virtual instruments (usually VST) that would normally require tens or even hundreds of thousands in hardware. | ||||||||
| ▲ | Sharlin 4 hours ago | parent | next [-] | |||||||
Tracker music was always a hobbyist thing, with a few exceptions. Not really relevant in the greater music scene. But digitally produced music was of course a huge thing in the 90s. Countless genres of electronic music – techno, trance, house, whatever have you, all of that made on computers. And of course pop was almost all synth – digital synth – just like today. | ||||||||
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| ▲ | ChrisArchitect 24 minutes ago | parent | prev [-] | |||||||
They didn't mean digital music production, they meant digital downloads/streaming of finished music products. As in later in the early 2000s and beyond iPods and mp3 players and then streaming changed everything as far as accessibility. | ||||||||