| ▲ | cmovq 11 hours ago |
| The scripting language looks like it would be more cumbersome to use than C. |
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| ▲ | RodgerTheGreat 11 hours ago | parent [-] |
| I did a double-take at > Executes one line of script per frame (~60 lines/sec).
Makes the "runs at 60FPS" aspect of the engine feel a lot less relevant. At this speed, anything more complex than Pong would be a struggle. Even a CHIP-8 interpreter is usually expected handle a dozen or so comparably expressive instructions per frame. |
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| ▲ | famahar 7 hours ago | parent | next [-] | | Which is why I love this. Extreme constraints. Takes a lot of creativity to make something interesting, without feeling overwhelmed with possibility. I'm considering making tiny arthouse game projects with this. | |
| ▲ | nxobject 9 hours ago | parent | prev [-] | | Don’t worry, you can’t have that many lines anyway… > Up to 128 script lines per program |
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