| ▲ | fasterik 2 hours ago | |||||||
I get by without modules or header files in my C++ projects by using the following guidelines: - Single translation unit (main.cpp) - Include all other cpp files in main - Include files in dependency order (no forward declarations) - No circular dependencies between files - Each file has its own namespace (e.g. namespace draw in draw.cpp) This works well for small to medium sized projects (on the order of 10k lines). I suspect it will scale to 100k-1M line projects as long as there is minimal use of features that kill compile times (e.g. templates). | ||||||||
| ▲ | zabzonk an hour ago | parent | next [-] | |||||||
This might be OK for someone using your files (a bit like a header-only library) but not so great for team development. | ||||||||
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| ▲ | indil an hour ago | parent | prev [-] | |||||||
I believe that's called a unity build. Really nice speedup. | ||||||||
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