| ▲ | mpyne 4 hours ago | |||||||
Yeah I generally enjoy puzzle games and didn't find Outer Wilds very good from that perspective. And it had some surprisingly intensive dexterity requirements in sections of the game that make it impossible to progress without looking up spoilers, and I'm not talking about the spaceship controls. And when I finally put the game down and just watched through the rest on Youtube, like, I could see what the game was getting at and why people would be fascinated by it but it was by no means life-changing unless you've had a very boring life. | ||||||||
| ▲ | dugidugout 4 hours ago | parent | next [-] | |||||||
It isn't very meaningful to assert your arbitrary threshold for "life-changing" as a criteria to measure one's life. It is quite distracting as a closer to an otherwise thoughtful reply. | ||||||||
| ▲ | Hammershaft 3 hours ago | parent | prev [-] | |||||||
What constitutes life-changing and what constitutes intensive dexterity will subjectively vary by person based on their skills and tastes. I didn't find the game to require much dexterity, but I did find it to have interest world design and ideas that have stuck with me for years. | ||||||||
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