| ▲ | avhon1 7 hours ago | |
SolveSpace is available in library form. It uses NURBS to represent surfaces, with triangles as a fallback. | ||
| ▲ | WillAdams 5 hours ago | parent [-] | |
Notably the library was used (at least for a while) in the development of Dune 3D: but then the author used the source directly as noted in the Github footnote: >I ended up directly using solvespace's solver instead of the suggested wrapper code since it didn't expose all of the features I needed. I also had to patch the solver to make it sufficiently fast for the kinds of equations I was generating by symbolically solving equations where applicable. | ||