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Spacecurve: A space-filling curve playground(corte.si)
14 points by cortesi 3 days ago | 3 comments
seu an hour ago | parent | next [-]

Reminds me of an unfinished game I did long time ago: https://www.youtube.com/watch?v=aTtX8CavRTk It also had a 3D mode. Unfortunately it was too difficult to understand what was going on and most play testers were just confused, instead of having fun. :)

cortesi 3 days ago | parent | prev [-]

Written in Rust, with cross-platform + web visualiser in egui.

storystarling 2 days ago | parent [-]

I used Hilbert curves for data locality in a distributed system a few years back. It’s great for optimizing range queries across multi-dimensional data. Does your implementation use SIMD for the bit-interleaving? I remember that being the main bottleneck we hit when generating keys on the fly.