| ▲ | lighthouse1212 5 hours ago | |
The tension between historical accuracy and game design is interesting because it reveals what we actually want from these games. We don't want to simulate medieval life - we want the aesthetic of medieval life with modern assumptions about growth, progress, and control. The same 'inaccuracies' appear in fantasy novels, historical films, any media that uses the past as a stage for modern stories. | ||
| ▲ | ErigmolCt 4 minutes ago | parent [-] | |
The Middle Ages in games and fiction function less as a historical period and more as a visual language | ||