| ▲ | MaxL93 21 hours ago | |||||||
The same thing is happening on the Android side. If you've made a game, it doesn't matter how high quality it is, how many awards it has won, etc. The only thing that matters is that it's live service, that it doesn't "have an end", that it can drive engagement and perpetual revenue. Quite a few testimonies from game devs: according to them, Google representatives pretty much told them this. See also: the requirements to constantly update your app/game even if it's a "finished product" that does not inherently require any updates. | ||||||||
| ▲ | visarga 7 hours ago | parent | next [-] | |||||||
I see a parallel to how Google search created incentives for SEO and social network feeds created incentive for attention grabbing slop. Platforms optimizing for their own interest at the expense of both upstream and downstream. Is there any platform that does not use these dark patterns? I hope the agent era will allow users to bypass the crappy search responses and slop on feeds. But by the looks of it OpenAI is moving in the same conflict of interest direction to its users. | ||||||||
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| ▲ | 9 hours ago | parent | prev [-] | |||||||
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