| ▲ | jrowen 6 hours ago | |
What games are notable in this regard? The classic Majesty series comes to mind. UO aspired to complex NPC systems. Fable as well. I always dreamt of a more advanced Sim City-meets-MMO that just went all in on that. | ||
| ▲ | nhinck3 2 hours ago | parent | next [-] | |
UO? I don't remember any complex NPC systems there. Ultima 7 had daily schedules and the veneer of a functioning economy though | ||
| ▲ | Philpax 5 hours ago | parent | prev [-] | |
https://www.rockpapershotgun.com/why-fears-ai-is-still-the-b... | ||