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kylecazar 4 days ago

Yeah. Part of why this is possible is simply that there are tons of subscription apps out there that were never really justified in requiring a recurring payment and are actually fairly trivial.

It used to be that you offer subscriptions only if there are ongoing costs, and a one-time payment if not (utilities, local, etc). SaaS kinda ruined that.

I'd welcome a boom in DIY vibe-coded utilities for personal use.

TheGRS 3 hours ago | parent | next [-]

Was reminiscing about the early iOS App Store days when many apps were free and often hobby projects. Some hooked up google ads to make a nice easy profit if they stumbled on a particularly good early app idea. I don't really find apps like that anymore, or at least they don't really get shared the same way. Maybe this is a return to that in a sense.

I also don't think any particular idea is off limits for making a profit, if you do something and you do it well, you can charge a fee. But if the free hobby version is better then you best find a way to justify the price.

mr_mitm 15 hours ago | parent | prev [-]

What I fear is a pollution of the open source space with tons of tailored apps that have a lot of overlap, but none of them get meaningful contributions because the maintainer will most likely respond with wontfix to almost everything (if they respond at all).

theshrike79 14 hours ago | parent | next [-]

I build in the open, but what I build is just for me. If someone wants to fork it and modify it, they can go ahead - pretty much all of my stuff is MIT licensed by default.

But I'm not going to start adding features to my bespoke utility to fix someone else's problem.

pixl97 5 hours ago | parent | prev [-]

Shrug, it's hard to have an open app where everyone wants to add/change something and not have it turn into a Turing machine that attempts to do everything.

Sometimes you just want an app does X and Y, but not A, B and Z.