| ▲ | kace91 5 hours ago | |
You’re kinda proving the parent’s point. >There's exactly zero arguments for any kind of flat or minimalistic design outside of art Here’s one: helping the interface stay out of the way, removing clutter so the actual content of the app takes focus instead. I can tell you it works because with the new Glass stuff everything is begging for attention again, and I hate it. And just to be clear, I’m not voting for design overflattened to the point one can’t tell icons apart. For me, around 4 in the diagram is the ideal middle point. | ||
| ▲ | adastra22 5 hours ago | parent | next [-] | |
What’s he’s saying (behind too many opinions) is that actual HCI studies collected in something resembling a scientific manner show very clearly that skeuomorphic work better, for many clearly defined metrics of better. | ||
| ▲ | storus 5 hours ago | parent | prev | next [-] | |
> helping the interface stay out of the way, removing clutter so the actual content of the app takes focus instead. Yeah, like when I need to guess what is clickable and what isn't... | ||
| ▲ | Pannoniae 4 hours ago | parent | prev [-] | |
>You’re kinda proving the parent’s point. Exactly, I agree with the parent! They're right, it only happens that their strawman is actually true :) | ||