| ▲ | Braini 7 hours ago | |||||||
In general you are right, I expect something like this to appear in the future and it would be cool. But isn't the criticism rather that there are too many (as you say repetitive, not relevant) events - its not like there are cool stories emerging from the underlying game mechanics anymore ("grand strategy") but players have to click through these boring predetermined events again and again. | ||||||||
| ▲ | Deukhoofd 6 hours ago | parent [-] | |||||||
You get too many events, but there aren't actually that many different events written, so you repeat the same ones over and over again. Eventually it just turns into the player clicking on the 'optimal' choice without actually reading the event. | ||||||||
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