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Braini 7 hours ago

In general you are right, I expect something like this to appear in the future and it would be cool.

But isn't the criticism rather that there are too many (as you say repetitive, not relevant) events - its not like there are cool stories emerging from the underlying game mechanics anymore ("grand strategy") but players have to click through these boring predetermined events again and again.

Deukhoofd 6 hours ago | parent [-]

You get too many events, but there aren't actually that many different events written, so you repeat the same ones over and over again. Eventually it just turns into the player clicking on the 'optimal' choice without actually reading the event.

programd 4 hours ago | parent [-]

You could mod the game with more varied events, which were of course AI generated to begin with. Bit of an inception scenario where AI plays an AI modded game.

The other option is to have an AI play another AI which is working as an antagonist, trying to make the player fail. More global plagues! More scheming underlings! More questionable choices for relaxation! Bit of an arms race there.

Honestly I prefer Crusader Kings II if for no other reason that the UI is just so brilliantly insanely obtuse while also being very good looking.